I was reading a recent Kotaku article in which Brian Crecente got a hands on with The Old Republic, the new Star Wars MMO coming from Bioware. I have been excited about this game since I heard it announced, like most people I would imagine.
Quest immersion is something Nomadic Gamer has been talking about a lot lately, and it’s something I imagine coming in The Old Republic thanks to Bioware. Now I couldn’t care less about the voice acting because, while it will be nice to hear the NPC’s all speak, I’m going to get frustrated after a while that I can’t just skip it I would imagine, especially if EVERY TIME I have to kill 10 space boars I have a 10 minute conversation before hand. Not to mention the money and time increase it’s going to cost to get new content added into the game JUST because of the voice acting. Give me old fashioned text and make the story epic.
The main thing I am worried about is the combat. Now I didn’t play it, but from that Kotaku article it sounds almost exactly like a mix between Champions Online and Star Trek Online. From starting with a channel attack to rifle butting enemies to close it just strikes me as a Cryptic game. Now that isn’t necessarily bad, especially since Champions Online’s combat was fun and more abilities would have made it even more fun.